Monday 21 September 2015

Week13

This week is an extension on the Italian game we started last week.  This week the focus is on using spoken words and matching images to the spoke words.  A simple version of he progrma is shown here. https://scratch.mit.edu/projects/77639592/ 
The Italian teacher has provided some basic italian words to use.
Grade 3 students are working animals, so some animal words are here:
Grade 4 students are working on objects in the house with some words found here
Grade 5 and above are working on clothing, with some words here
And some motivational phrases like "hurray" and "Try again" here.

Don't Forget to click on the "Week13" link Text above and leave a comment - I have now enabled anonymous posting of comments

Week 12

This week we're trying to connect Italian classes to programming, but creating a game that has students matching objects to Italian words.  Check out : https://scratch.mit.edu/projects/76524776/

The goal of the projects is to select the correct translation for the center “card”, repeating for each possible entry. This  puts quite a few of the previous lesson's knowledge into a single program which some students completed in the 1.5 hours of the session.  If you having completed it yet, keep going as the Italian teacher is really keen to have games made by her own stduents.

Week 11

Delayed in getting this out.  In week 11 we got our new Uni-students to start running the club sessions while I and other parents looked on.  I think having young adults run these sessions is perhaps more inspiring that having an old foggy like me.  We're also starting to share projects that each session is based on.  This weeks session is about angles and flipping.  We're using right and left arrows to rotate a central object and space bar to fire some object see: https://scratch.mit.edu/projects/74621572/
the stuents are encouraged to change the central chaarcter and what is being fired to customize the game.  then maybe add some objects coming in from the side.  This is the basis for an old asteriod style game, see:  https://scratch.mit.edu/projects/73867726/

Then we looked at a spinnign wheel game, where the the trick is to have a message that says where it lands (in what quadrant) to do this you need to understand where is 0->90, 90->180 etc to identify what quadrant you are in see:  https://scratch.mit.edu/projects/74620612/

Angles are really important in later schooling both for maths as well as gaming
Good luck