This week is an extension on the Italian game we started last week. This week the focus is on using spoken words and matching images to the spoke words. A simple version of he progrma is shown here. https://scratch.mit.edu/projects/77639592/
The Italian teacher has provided some basic italian words to use.
Grade 3 students are working animals, so some animal words are here:
Grade 4 students are working on objects in the house with some words found here
Grade 5 and above are working on clothing, with some words here
And some motivational phrases like "hurray" and "Try again" here.
Don't Forget to click on the "Week13" link Text above and leave a comment - I have now enabled anonymous posting of comments
This blog is designed to promote mechatronics (often associated with robotics) to kids. My target age is 8 and up. The idea is to cover basic programming, electronics and 3D design/modeling required for kids to learn about and build simple (low cost) robots.
Monday, 21 September 2015
Week 12
This week we're trying to connect Italian classes to programming, but creating a game that has students matching objects to Italian words. Check out : https://scratch.mit.edu/projects/76524776/
The
goal of the projects is to select the correct translation for the center
“card”, repeating for each possible entry. This puts quite a few of the
previous lesson's knowledge into a single program which some students completed in the 1.5 hours of the session. If you having completed it yet, keep going as the Italian teacher is really keen to have games made by her own stduents.
Week 11
Delayed in getting this out. In week 11 we got our new Uni-students to start running the club sessions while I and other parents looked on. I think having young adults run these sessions is perhaps more inspiring that having an old foggy like me. We're also starting to share projects that each session is based on. This weeks session is about angles and flipping. We're using right and left arrows to rotate a central object and space bar to fire some object see: https://scratch.mit.edu/projects/74621572/
Angles are really important in later schooling both for maths as well as gaming
Good luck
the stuents are encouraged to change the central chaarcter and what is being fired to customize the game. then maybe add some objects coming in from the side. This is the basis for an old asteriod style game, see: https://scratch.mit.edu/projects/73867726/
Then we looked at a spinnign wheel game, where the the trick is to have a message that says where it lands (in what quadrant) to do this you need to understand where is 0->90, 90->180 etc to identify what quadrant you are in see: https://scratch.mit.edu/projects/74620612/
Angles are really important in later schooling both for maths as well as gaming
Good luck
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