the stuents are encouraged to change the central chaarcter and what is being fired to customize the game. then maybe add some objects coming in from the side. This is the basis for an old asteriod style game, see: https://scratch.mit.edu/projects/73867726/
Then we looked at a spinnign wheel game, where the the trick is to have a message that says where it lands (in what quadrant) to do this you need to understand where is 0->90, 90->180 etc to identify what quadrant you are in see: https://scratch.mit.edu/projects/74620612/
Angles are really important in later schooling both for maths as well as gaming
Good luck
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